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Hard Surface Assets

Hard surface assets following the PBR pipeline. Textured in Substance Painter, modelled in Autodesk Maya and Zbrush. Shots are made in Unreal Engine.

ONEIDA EAGLE PHOENIX Compound Bow

ONEIDA EAGLE PHOENIX Compound Bow

ONEIDA EAGLE PHOENIX Compound Bow

ONEIDA EAGLE PHOENIX Compound Bow

Agfamatic 126 camera

Agfamatic 126 camera

Box Cutter

Box Cutter

ONEIDA EAGLE PHOENIX Compound Bow

ONEIDA EAGLE PHOENIX Compound Bow

Agfamatic 126 camera

Agfamatic 126 camera

ONEIDA EAGLE PHOENIX Compound Bow

Agfamatic 126 camera

Box Cutter