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A Fairytale in Ruin [UE5]

Unreal Engine 5 environment piece where the main focus was on composition, lighting and foliage. Most assets used are from Quixel Bridge and Epic Games MarketPlace, except for the statue which I sculpted in Zbrush and is based on a concept from Siana Park (Under the Oak Tree).

Day Detail Lighting

Day Detail Lighting

Night Detail Lighting

Night Detail Lighting