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Victorian Lace Blouse - Real-time Garment

For my graduation project I had to research a topic of my choosing. I mainly looked at the software I wanted to further explore and master, Marvelous Designer and Unreal Engine's render capabilities. Next to being a digital artist I love to make my own clothes, so I was very curious to apply my real-life knowledge to a digital garment and learn how to work with Marvelous Designer. The goal was to make a Victorian lace blouse real-time ready and as realistic as possible. An extra challenge was to work with a fabric that has a transparent property. I created a custom material set-up in UE, using a combination of my own textures and some from the VMOD library. The bust I sculpted in Zbrush and textured in Substance Painter.

Inspiration and the main reference

Inspiration and the main reference